AC + AA get rid of GFWL (STEAM UPDATE)

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Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by SenSx » Jan 24th, 2014, 6:57 pm

Yes you are right, at the time you could buy those game son Steam, but it still launched GFWL.
The true Steam versions available now are GOTY only, so it offers a ncie upgrade for the ones owning only the simple editions, which is a nice gift.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by RAID3N » Jan 23rd, 2014, 5:06 pm

SenSx wrote:No this is intended, AA and AC only exists on Steam as Goty edition.

I bought Arkham City on Christmas sale 2 years ago. Maybe now they got rid of the non-Gotys, but, well, it existed on Steam...

thanks for the free HQR Steam, haha

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by SenSx » Jan 23rd, 2014, 10:13 am

No this is intended, AA and AC only exists on Steam as Goty edition.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by RAID3N » Jan 23rd, 2014, 8:39 am

lol, nevermind, Steam for some reason gave me a GOTY AC, even though I only own normal AC, haha.

Everything is fine now.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by SenSx » Jan 22nd, 2014, 2:06 pm

I don't understand the issue.

Don't reinstlal the game with the installation DVD, use your key and enter it directly on Steam.
It now works with both the retail (hard copy) and digital versions, so there is no reason for it not to work.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by RAID3N » Jan 20th, 2014, 7:43 pm

my AA has updated and is all good, but my AC still has GFWL (after I deleted and redownloaded the game just now)!

What do I do? Am I the only one who has this problem?! .-.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by SenSx » Dec 31st, 2013, 6:07 pm

Yes that is why I am asking the question.
This migration towards steam is only possible for the digital copies of the game so far.

They said we had to wait for the retail versions to be eligible as well for steam, just wanted to know if they had finished what they planned here (this is not the kind of thing that has extra communication, so I prefer to ask myself).

EDIT:

Great news, I just tried to activate my retail versions of the game in steam, and IT FINALLY WORKED !!!
I might finally play AC without the shutter issue ( some people explained me GFWL was the cause of it, I hope it is true).

I can now confirm that playing BAC on Steam get rid of the shutter glitch !!!
GFWL was the cause of this.

In fact it is not completly true, the shutter still occures, you can feel the textures loading while you travel, but it is A LOT less noticeable.
This is a problem in the game, that was getting worse with GFWL.

If you are having this issue, I really advice you to activate your game on Steam, which is now possible whether you have the retail or digital versions of the game, just enter your game key.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by M. Malone » Dec 31st, 2013, 5:16 pm

Apparently this is only if you purchased them digitally to begin with though. - I bought the hard copies of each.

During a Steam sale a couple weeks ago I bought both of the games again, just so I didn't have to worry about this anymore. They were only about 5 bucks a piece.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by RdJokr » Dec 30th, 2013, 1:00 pm

SenSx wrote:Hello,

I just wanted to know if they made the update too move the retailv ersion onto steam, or do we still need to wait ?

Is there anyd ate for this ?

Thx

It's been done two months ago. Arkham Asylum and Arkham City are both GFWL-free now.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by SenSx » Dec 29th, 2013, 7:59 pm

Hello,

I just wanted to know if they made the update too move the retailv ersion onto steam, or do we still need to wait ?

Is there anyd ate for this ?

Thx

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by M. Malone » Oct 21st, 2013, 11:52 pm

SenSx wrote:
Mr.Giggles wrote:
SenSx wrote:Oh come on, this can't be, there must be way to keep the save files,
I am not going to compelte AA et AC 100 % again and going through all those challenge maps again, NO WAY !

I got it working, go check my post, there is a fix on the steam forums


Yes I saw that, thx for the tip !
+ if you want all the achievements added, there is a software for that to unlock them all, and it is legal ( Steam does not care, it wont make you banned)



M. Malone wrote:Umm... This isn't working for me on Asylum. It won't accept the CD key. I've tried multiple times. I don't want to move Arkham City over until I see that it works, and well.. it's not working for Asylum. The support page says that only games listed on this list Steam provides will recognize - and Asylum is not on this list. Only City. But they are both GFWL, so.... ?


Maybe you have the retail version of AA ?
Because only the digital version's keys can be used on Steam so far, the transition from Gfwl to Steam hasn't been made yet for retail versions.


Ah! Yes, that must be what it is. I have the hard copy of each of them. Thanks for the answer. :adam:

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by SenSx » Oct 21st, 2013, 11:12 pm

Mr.Giggles wrote:
SenSx wrote:Oh come on, this can't be, there must be way to keep the save files,
I am not going to compelte AA et AC 100 % again and going through all those challenge maps again, NO WAY !

I got it working, go check my post, there is a fix on the steam forums


Yes I saw that, thx for the tip !
+ if you want all the achievements added, there is a software for that to unlock them all, and it is legal ( Steam does not care, it wont make you banned)



M. Malone wrote:Umm... This isn't working for me on Asylum. It won't accept the CD key. I've tried multiple times. I don't want to move Arkham City over until I see that it works, and well.. it's not working for Asylum. The support page says that only games listed on this list Steam provides will recognize - and Asylum is not on this list. Only City. But they are both GFWL, so.... ?


Maybe you have the retail version of AA ?
Because only the digital version's keys can be used on Steam so far, the transition from Gfwl to Steam hasn't been made for retail versions yet.

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by M. Malone » Oct 20th, 2013, 5:46 pm

Umm... This isn't working for me on Asylum. It won't accept the CD key. I've tried multiple times. I don't want to move Arkham City over until I see that it works, and well.. it's not working for Asylum. The support page says that only games listed on this list Steam provides will recognize - and Asylum is not on this list. Only City. But they are both GFWL, so.... ?

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by Mr.Giggles » Oct 18th, 2013, 5:31 pm

SenSx wrote:Oh come on, this can't be, there must be way to keep the save files,
I am not going to compelte AA et AC 100 % again and going through all those challenge maps again, NO WAY !

I got it working, go check my post, there is a fix on the steam forums

Re: AC + AA get rid of GFWL (STEAM UPDATE)

Post by Napper101 » Oct 18th, 2013, 4:45 pm

If you copy the old bineries folder(pre patch) into the directory you will be able to load up your old saves again. Sadly you will have to put up with GFWL again. There's isn't a way to get rid of GFWL and retain your saves at the moment.

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