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Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 7:12 am
by Mr_Weasel_
Lack of villain interaction or involvement. In previous games bouncing from one villain to the next was great fun and added a different dynamic to the story. In Knight the lack of villain time is disappointing. It's also disappointing not seeing many new villains or villains like Bane or Killer Croc return. Where was Quincy Sharp? Lack of good side content, though Pyg was outstanding. It doesn't even sound as if the Season of Infamy DLC will fill out Gotham more. When the game was being promoted in the first six months, Rocksteady kept saying that Scarecrow had gathered all of the rogues gallery. Whilst I didn't take it literally I did expect a more fleshed out cast. Other than missed opportunities with villains I absolutely loved the game.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 8:04 am
by CapLagRobin
Mr_Weasel_ wrote: Where was Quincy Sharp?


I think some thugs say that he commited suicide in prison

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 9:02 am
by HaHaHa
RdJokr wrote:
BuNKiTZ wrote:
gonzzCABJ wrote:
BuNKiTZ wrote:Are you trying to tell me, that on the biggest opportunity to lay waste on Gotham and Batman, only these guys take the opportunity? Bullshit.

Well, you know. DLCs.

Which is even more bullshit. They don't necessarily even take place during Arkham Knight's events, though, so my point still stands.

From what I can see, it would seem that Season of Infamy is supposed to add more Most Wanted villains to the main game, and not a separate story DLC. So yeah... there's that. Another case of content purposely cut back for DLC.


Yeah I reckon they'd put a whole load more in there and WB were like "oh no no no there's far to much in this game that we could sell separately". That interview with Sefton was really weird when Greg Miller asked about the DLC backlash. I only read about people complaining over the price before they knew what they were being given, but Sefton's immediate response was about not cutting content from the game.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 9:55 am
by Mr_Weasel_
HaHaHa wrote:Yeah I reckon they'd put a whole load more in there and WB were like "oh no no no there's far to much in this game that we could sell separately". That interview with Sefton was really weird when Greg Miller asked about the DLC backlash. I only read about people complaining over the price before they knew what they were being given, but Sefton's immediate response was about not cutting content from the game.

What's this interview you're talking about? I've seen the thumbnail for it before but I can no longer find it.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 11:40 am
by SenSx
HaHaHa wrote:
RdJokr wrote:
BuNKiTZ wrote:
gonzzCABJ wrote:
BuNKiTZ wrote:Are you trying to tell me, that on the biggest opportunity to lay waste on Gotham and Batman, only these guys take the opportunity? Bullshit.

Well, you know. DLCs.

Which is even more bullshit. They don't necessarily even take place during Arkham Knight's events, though, so my point still stands.

From what I can see, it would seem that Season of Infamy is supposed to add more Most Wanted villains to the main game, and not a separate story DLC. So yeah... there's that. Another case of content purposely cut back for DLC.


Yeah I reckon they'd put a whole load more in there and WB were like "oh no no no there's far to much in this game that we could sell separately". That interview with Sefton was really weird when Greg Miller asked about the DLC backlash. I only read about people complaining over the price before they knew what they were being given, but Sefton's immediate response was about not cutting content from the game.



6 Most Wanted missions is not nothing, and I felt the game was lacking of side quests' villains...

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 11:41 am
by HaHaHa
Mr_Weasel_ wrote:
HaHaHa wrote:Yeah I reckon they'd put a whole load more in there and WB were like "oh no no no there's far to much in this game that we could sell separately". That interview with Sefton was really weird when Greg Miller asked about the DLC backlash. I only read about people complaining over the price before they knew what they were being given, but Sefton's immediate response was about not cutting content from the game.

What's this interview you're talking about? I've seen the thumbnail for it before but I can no longer find it.


https://www.youtube.com/watch?v=EwVQ3AxuVTM

Here you go. Sefton talks about it at 19:00 if it doesn't start in the right place. Overall a really insightful interview. Just for the record Arkham Knight did really disappoint me in places but overall it's a fun game and I stand by Rocksteady.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 11:55 am
by Mr_Weasel_
HaHaHa wrote:
Mr_Weasel_ wrote:
HaHaHa wrote:Yeah I reckon they'd put a whole load more in there and WB were like "oh no no no there's far to much in this game that we could sell separately". That interview with Sefton was really weird when Greg Miller asked about the DLC backlash. I only read about people complaining over the price before they knew what they were being given, but Sefton's immediate response was about not cutting content from the game.

What's this interview you're talking about? I've seen the thumbnail for it before but I can no longer find it.


https://www.youtube.com/watch?v=EwVQ3AxuVTM

Here you go. Sefton talks about it at 19:00 if it doesn't start in the right place. Overall a really insightful interview. Just for the record Arkham Knight did really disappoint me in places but overall it's a fun game and I stand by Rocksteady.

Thanks HaHaHa! Like you, I was quite disappointed with aspects but still enjoyed it.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 2nd, 2015, 4:11 pm
by Calzones
CapLagRobin wrote:
Mr_Weasel_ wrote: Where was Quincy Sharp?


I think some thugs say that he commited suicide in prison


If you do the riddle for Quincy you get the back story. He see's
Spoiler: show
Hugo Strange in his mind, telling him to hang himself.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 3rd, 2015, 2:13 am
by The Oracle
Spoiler: show
Pros:
+Jason's backstory
+Pyg's side mission
+Side mission integration
+Character designs
+Riddler and his side mission for the most part
+Driving around in the Batmobile
+Jason flashbacks
+Joker's role in the game
+The Joker nightmare climax
+Scarecrow and Noble's performance
+Thug talk and the villains interacting in the cell, though I have no idea why the fire chief is locked up alongside Two Face, Deathstroke, Pyg and others instead of put in another cell.

Cons:
-Hush and all his set up in Arkham City led to nothing, as if they changed their plans for this game and just had no clue what to do with him anymore.
-The reveal of Jason was poorly handled. If they wanted to use him, he should have been at least mentioned in prior games. Here he comes out of nowhere and we don't really get to know anything about him prior to being captured by Joker.
-How Oracle was used. Nothing is really done with her as a character and her role is almost entirely just to make other people feel things. She's a plot device, not a character and Rocksteady did her a disservice.
-Kevin Conroy's deliveries were often flat
-Deacon Blackfire's side mission was a complete waste. It amounted to nothing more than fighting some thugs.
-Lack of boss fights
-Campaign for Disarmament
-Two Face's end. I didn't even realize I had taken him out, I took him out by accident before any of the thugs
-Battle mode and tank battles, especially the cloudburst one. The regular tank ones are dull and repetitive, the Cloudburst one is just not fun.
-The Riddler trophies could have been dialed back a bit. More riddles, less trophies.
-Deathstroke's boss fight being a reskin of the already frustrating and not fun Cloudburst battle

Okay:
-Azrael's side mission
-Man-Bat's boss fight was underwhelming, but I quite enjoyed the build up to it.
-The Firefly and Firefighter side missions. Both were fine but I feel like they could have been condensed into one.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 3rd, 2015, 5:59 am
by BuNKiTZ
RdJokr wrote:
BuNKiTZ wrote:
gonzzCABJ wrote:
BuNKiTZ wrote:Are you trying to tell me, that on the biggest opportunity to lay waste on Gotham and Batman, only these guys take the opportunity? Bullshit.

Well, you know. DLCs.

Which is even more bullshit. They don't necessarily even take place during Arkham Knight's events, though, so my point still stands.

From what I can see, it would seem that Season of Infamy is supposed to add more Most Wanted villains to the main game, and not a separate story DLC. So yeah... there's that. Another case of content purposely cut back for DLC.

That isn't the case. There were some villains that Rocksteady wanted to use but couldn't because it simply didn't fit the story. Supposedly, anyway. I've lost my respect for Rocksteady, so I don't know if I should trust their word about that.

The Oracle wrote:
Spoiler: show
-The Firefly and Firefighter side missions. Both were fine but I feel like they could have been condensed into one.

Spoiler: show
Except, they were different? I thought of this too, then I found out at the end that Firefly wasn't involved at all in the Firefighter mission.

One more pro I forgot to mention:

Selina looks fantastic. Like, I saw her in Arkham City again, and I just... Wow, she looks awful in that game. In comparison, anyway. I can never look at that version of her the same way ever again. Not to mention that awful unzipped cat suit. Eugh.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 3rd, 2015, 6:34 am
by The Oracle
BuNKiTZ wrote:
Spoiler: show
Except, they were different? I thought of this too, then I found out at the end that Firefly wasn't involved at all in the Firefighter mission.

Spoiler: show
He was in some capacity, I just felt his side mission could have been a bit longer and merging it with the firefighter one could have been a way to make one, longer more satisfying one.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 3rd, 2015, 7:25 am
by BuNKiTZ
The Oracle wrote:
BuNKiTZ wrote:
Spoiler: show
Except, they were different? I thought of this too, then I found out at the end that Firefly wasn't involved at all in the Firefighter mission.

Spoiler: show
He was in some capacity, I just felt his side mission could have been a bit longer and merging it with the firefighter one could have been a way to make one, longer more satisfying one.

Spoiler: show
Well, yeah, that's true. Firefly's side mission was generally disappointing. I found the Firefighter mission to be much more interesting, to be honest. Ah, so much wasted opportunity.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 3rd, 2015, 8:13 am
by Mr_Weasel_
Calzones wrote:
CapLagRobin wrote:
Mr_Weasel_ wrote: Where was Quincy Sharp?


I think some thugs say that he commited suicide in prison


If you do the riddle for Quincy you get the back story. He see's
Spoiler: show
Hugo Strange in his mind, telling him to hang himself.

Ah. I'd solved all of the riddles just hadn't got around to reading all of the stories and listening to the tapes.
Spoiler: show
That's pretty sad. :/ I'm not sure if I'm the only one but I actually felt sad for the Joker when we discovered he feared being forgotten and listening to him cry out for Bruce to come back because the Joker needs him. I know he's a cruel man but watching him panic like that made me sad.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 3rd, 2015, 6:11 pm
by HaHaHa
Mr_Weasel_ wrote:
Calzones wrote:
CapLagRobin wrote:
Mr_Weasel_ wrote: Where was Quincy Sharp?


I think some thugs say that he commited suicide in prison


If you do the riddle for Quincy you get the back story. He see's
Spoiler: show
Hugo Strange in his mind, telling him to hang himself.

Ah. I'd solved all of the riddles just hadn't got around to reading all of the stories and listening to the tapes.
Spoiler: show
That's pretty sad. :/ I'm not sure if I'm the only one but I actually felt sad for the Joker when we discovered he feared being forgotten and listening to him cry out for Bruce to come back because the Joker needs him. I know he's a cruel man but watching him panic like that made me sad.


Yeah I know that's the second time Rocksteady have made me incredibly sad over Joker. I was in shock and actually grieving when he died in City, and I definitely missed him after completing Arkham Knight.

Re: What I love and Hate about this game. So far.

PostPosted: Jul 23rd, 2015, 12:30 pm
by Killer Croc
I haven't completed all side missions yet, but here we go:

Pros

- I love the portayals of both the Arkham Knight and Scarecrow. Todd's backstory is incredibly well handled and I think he makes for a frightening character as he challenges Batman both mentally and physically. I love his voice as well, both the Knight voice and the Todd voice, the former contributing to his scaryness. Scarecrow has his incredible character design and some solid moments in the end of the game. Could perhaps have been more, but I digress.

- The Joker hallucinations were a stroke of genius. When he appeared for the third time or so and I realized he would actually be a presence throughout the entirety of the game I couldn't do anything but smile at the screen while gawking at Rocksteady's smart act. This let them keep the series strongest character in the game while still not letting him steal any spotlight from Knight and Scarecrow. Again the flashbacks to Todd and Barabara too were pure gold and really helped to finish establishing the Batman mythos in the Arkhamverse.

- I really love how Batman and his relations to his allies is handled in the game. They build upon the harsh treatment of them that was already seen in City and helps flesh out Batman's character as not a more greyish character than a simple Boy Scout. While he may be a hero, he sure isn't always a good friend as one can see, no matter how much he actually loves them. I also love how his relation to them, perhaps most notably Tim, foreshadows the Red Hood plot "twist", showing how wrong it could actually go when Batman involves those he loves into his little hobby. The scene with Batman imprisoning Robin felt really 'Batman' to me and damn can he be an asshole at times, not even telling him about Barbara.

- I think it's great that the allies get to do more in this game, perhaps most notably Oracle whom gets her strongest portayal in any Batman media I am aware of. Her breaking free of the Knight and then helping Batman in the final battle really made her justice and I love how she is shown as the polar opposite of Todd in how to go on from the brutal treatment of the Joker.

- The length of the story was really impressive, it felt twice the length of AC by my recknoning, and then you have the side missions to that. Only the climax of the game starting with the Cloudburst up to the finale felt as long the entirety of AA.

- The gameplay of the game is incredible, I really was impressed by the size of Gotham as well as it details. Both the combat and predator segments where greatly expanded on, some of the additions bearing the same stroke of Rocksteady genius that seems to evade all other Game Developers lately.

- The Batmobile is a great addition, I love driving around it and the tank segments are pretty fun too, however...

Cons

- There were too much Batmobile fights with the tanks, especially in the beginning. While fun, they got a bit tiresome at times. I also think they could have given the tanks more armor to increase the difficulty instead of having so many. Batman facing 40 tanks on his own felt a bit too much at times, facing 20 with more health would be better.

- The beginning of the game was very disapointing compared to the great openings of AA and AC. It just went straight into the game, no epic intro or anything.

- The few amount of riddles. Despite the city being 5 times larger, there seems to be 100 less riddles. Why?

- Killer Croc looks like absolute shit

- The lack of Boss Battles was disapointing. I can only reckon three boss battles in the main story at all - Cloudburst Tank, Drill Machine, Red Hood - and while they were all good, I missed more Bosses, especially when playing as Batman. Gotta say the drill machine segment was really great though.

- Too few villains. This being the finale made me think that more or less all of them would have some sort of cameo at least in the game but almost none of them made it. This was probably what disapointed me most about the game.