#AskArkham

Discuss the possibilities for "Batman: Arkham Knight" and the future of the Arkham series after Rocksteady Studios' swansong.

#AskArkham

Postby Red_Robin » May 29th, 2015, 8:02 pm

Okay, guys. I'm aware that many of you don't visit the official forums and aren't on Twitter. With three episodes of Arkham Insider left until the release of Arkham Knight, I wanted to give you a place to post up questions for the guys at Rocksteady Studios. Each week, I'll send them over via the batcomputer and hopefully some of them will be addressed on Insider.

So, what do you want to #AskArkham?
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Re: #AskArkham

Postby Damian_Wayne » May 29th, 2015, 8:05 pm

Hmmm



If Harley/Red Hood will have upgrades similar to Catwoman in AC
Spoiler: show
This would basically confirm free roam XD


When they are planning on releasing the Soundtrack.

That's it XD
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Re: #AskArkham

Postby TheJester » May 29th, 2015, 8:33 pm

With seven total playable characters for Arkham Knight, how long did you spend designing each one's unique gameplay and overall aesthetic, and how did you avoid making them feel too similar to play as?

I'd ask about Predator, but I feel like they're deliberately avoiding that topic :lol:
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Re: #AskArkham

Postby dk09w1ngz » May 29th, 2015, 8:39 pm

Batmobile Assist + Dual Play combination?

Also- this may invite controversy, but... can Bats encounter attack dogs as enemies?
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Re: #AskArkham

Postby The man who laughs » May 29th, 2015, 9:36 pm

What is canon and not canon within the Arkhamverse. For example, are all Arkham unhinged comics canon, origins and Arkham lockdown

What new features are there in predator

Will we be able to latch onto helicopters

Any secret rooms

Will there be gang warfare
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Re: #AskArkham

Postby Worst Knightmare » May 29th, 2015, 10:34 pm

# Are there story parts we play as some of Batmans allies?
# Are there physical challenges like gliding, long combos...?
# Do collectibles like concept arts return?
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Re: #AskArkham

Postby Calzones » May 29th, 2015, 10:52 pm

The man who laughs wrote:What new features are there in predator


That's my main question right there.

Do riddler location and question mark challenges return with the trophies?
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Re: #AskArkham

Postby Laederlappen » May 29th, 2015, 11:09 pm

* Will we be able to freely roam the Wayne Manor and descend to the Batcave from secret entrances whenever we want?

* Is it possible to drive to the mainland and will there be any urban environment there that's connected with the 3 islands?

* Will the character trophies/showcases be able to change poses this time around?

* Has there been any change to the movement mechanic when you, for example, running on rooftops and just want to jump across to the next building so it looks more like in action movies? (Instead of always gliding or dodge rolling)

* How big difference would you say there is between WBM's crime scene investigation in Origins and yours? And will you actually have to use your brain this time?

* Will there be anything that unlocks instantaneously when you buy the Season Pass, like a skin or two?

* Will there be a more smooth transition between a slide attack and for example a follow up with a grapple attack this time?

* Will there finally be any movie skins in this last Batgame of yours? And if not, why is that? Legal issues or any other conceivable reason?

* Is it possible this time to start a new New Game + after the other and so on?

That's all I could come up with right now... I know I have a truckload of burning questions, but right now I'm half asleep.
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Re: #AskArkham

Postby BuNKiTZ » May 30th, 2015, 5:42 am

  • Can we do a New Game Plus after our New Game Plus (i.e. beat the game --> New Game Plus --> beat the NG+ --> do another NG+)
  • What is the skill tree/upgrade system more like, Arkham City's or Origins'?
  • Besides the Batmobile, what are you most proud of in Arkham Knight?
  • Are there significant new changes/additions to Predator? (excluding Fear Takedowns and the "Interrogation mode" Prima Games listed
  • Was the name "Most Wanted" thought up by RS or WBGM? And how does it compare to Origins' Most Wanted missions?
  • Could you explain the Quickfire Explosive Gel? It seems to function like the Concussion Detonator now, rather than the Explosive Gel
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Re: #AskArkham

Postby dk09w1ngz » May 30th, 2015, 6:02 am

Do we get Riddler Hostages or something like that to justify the Riddler racetracks?
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Re: #AskArkham

Postby ClownprinceOfCrime » May 30th, 2015, 11:30 am

Do the big focus on the Batmobile, gliding and the overall size of the city affect the size of the interior areas in any way?
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Re: #AskArkham

Postby Docu » May 30th, 2015, 2:59 pm

Will Riddler be doing any evil stuff other than racetracks and trophies?
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Re: #AskArkham

Postby PriestlyBlock67 » May 30th, 2015, 8:21 pm

Are we able to play as nightwing/robin/catwoman on challenge maps from day 1?
Are there any dual play challenge maps
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Re: #AskArkham

Postby dk09w1ngz » May 30th, 2015, 10:06 pm

PriestlyBlock67 wrote:Are we able to play as nightwing/robin/catwoman on challenge maps from day 1?
Are there any dual play challenge maps


I'd kill to see the latter.
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Re: #AskArkham

Postby Mr K » May 30th, 2015, 10:25 pm

Maybe ask something about story length? Arkham Asylum's story was the perfect length in my opinion. Arkham City, while being a hell of a game, I felt disappointed that the story wasn't just a little bit longer. I think one or two more missions wouldn't have hurt.

So I want to get as many hours as I can out of this game. But we do have all the DLC etc so maybe I'm just greedy :lol:
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