After a quick skim I can say that some of the new images look amazing and give some great looks at Black Mask and the new Batsuit, but not much new from what I can see in terms of information. They seem to be going over a lot of the same points pointed out in the Game Informer issue. More in-depth reading required.
EDIT: The one comment I like so far is that Arkham Origins pretty well plays exactly like Arkham City. Certainly boosts confidence in the project.
EDIT: My new favourite quote from the article
As a team we are absolutely not only acutely aware of, but perhaps obsessed with, the ramifications of "Arkham Quality."
"Arkham Quality" has been our life since we started development. "Arkham Quality" is not "this feature's kinda cool" it's, "This feature is perfect." If it's not perfect it doesn't go in the box.
EDIT: The Hud features a Storm Indicator. The game takes place during a massive snowstorm and the indicator warns you of incoming winde blasts. This also helps to explain the absence of civilians on the streets and why they would abandon their cars, engines still running, as well as lights still on.
EDIT: The bridge is a fully playable area. There's no loading in between Old and New Gotham. You can walk from tip to tip if you wanted to in a seemless environment. So the bridge is a playable area.
Overhauled progression tree is promised with much more emphasis placed on choosing between different branches of upgrade paths when powering up your gear.
EDIT: Overall, while it looks, feels and plays the same as Asylum and City, it's not just a reskin. WB Montreal have created a fresh new title that takes the formula created by Rocksteady and built upon it with the new Detective features fixing, what the article considers, the series only shortfall thus far.
These words alone have given me the utmost faith that Origins will meet and possibly even exceed the bar set by Asylum and City. Well done, WB Montreal.